lhark
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cc52e5c0c7
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Nettoyage du code
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2017-12-11 17:20:40 -05:00 |
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lhark
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10a5dd3216
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Fix Z conflict & remove dead code
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2017-12-01 13:39:55 -05:00 |
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lhark
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035906e1e7
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Big stupid bug fixed
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2017-12-01 01:04:09 -05:00 |
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lhark
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51abb756a5
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Add camera controls, delete dead code, squash a few bugs
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2017-11-30 23:18:52 -05:00 |
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lhark
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f0aa3d3fb9
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Working pipeline, waves WIP
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2017-11-28 12:35:49 -05:00 |
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lhark
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f7f6beb3dc
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Implement DisplayPacketOutlined & AddPacketDisplacement
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2017-11-27 18:10:19 -05:00 |
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lhark
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5108492544
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Texture and shaders loading, add quad
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2017-11-27 00:11:42 -05:00 |
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lhark
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0e71905c8b
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Add FBO & Fix microsoft induced compilation errors
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2017-11-26 00:46:30 -05:00 |
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lhark
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b57310b38c
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Initial commit
OpenGL boilerplate by Benoit Ozell
Packets code taken from https://github.com/jeschke/water-wave-packets
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2017-11-25 16:18:26 -05:00 |
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