drop table if exists players; create table players ( id integer primary key autoincrement, firstname text not null, name text not null, ban_end double not null ); drop table if exists machines; create table machines ( id integer primary key autoincrement, player_id integer not null, ip text not null ); drop table if exists bans; create table bans ( id integer primary key autoincrement, player_id integer not null, target_id integer not null, success integer not null, time double not null );